There are few words that invoke the anger, hatred, fear, loathing and general wtfs in local than the word: Blob. Nice blob. I've wuz blobbed. Blobbing and being blobbed are two sides of a combat coin that at once provide the best and worst of Eve.
But, what exactly IS a Blob?
I've been in fleets numbering from 2 to 2,000*, and for the most part not a single one of those were blobs. However, that depends on your perspective doesn't it? Over the weekend I was in a fleet that numbered around 50, not huge and not small. While we were waiting on a gate, a lone Hurricane jumped thru and we all opened fire and killed him in a matter of seconds. Now, to that poor Cane pilot, our fleet was certainly a huge blob of death. But it wasn't a blob.
Over the years I've come to certain conclusions regarding the word, function and results of blobs in Eve. And mostly they come down to one fact of life - no one likes to die without hope. That Hurricane pilot in the story above? No matter how skilled, talented, well fit, trained or officer blinged his Cane was - he didn't stand a chance. Zip. Zilch. Zero.
I don't care who you are, no one likes to die like that. We spend a lot of time, effort and in-game resources to prepare ourselves for the worst. And then, well sometimes the worst happens. We pick the wrong gate, the wrong undock, the wrong whatever and kla-blooie!! All gone.
That hurts.
But, again, not always a blob. So, what is a blob anyway?
I've developed a definition that I'm sure no one will like, but I'll share it with you anyway.
Blob: The deliberate and purposeful accumulation of sufficient resources to render your opponents resources meaningless in a direct confrontation.
"Deliberate and purposeful" speaks to the thought process of the blobber. In the Cane example, we were on the gate because there were large enemy fleets in the next system. We were not there to destroy the Cane, it just got in the way. However, had I found a Cane ratting in the belt and assembled a like force to kill him, that would be a blob.
"Render your opponents resources meaningless" means this definition works no matter what your enemy is flying, or how many they have. If it's an Archon ratting in a mission, or 10 BCs in system, or a single Rifter, you decide to bring enough ships along that it won't matter what they have. You'll win no matter what happens. The blob eliminates or reduces the possibility of defeat.
But Rixx, isn't your definition the actual purpose of combat?
It is indeed. The fact is there are only 2 kinds of blobs in Eve, the one your in and the one that finds you. And neither of those is wrong, bad or otherwise worthy of hatred. Even if I have 2 ships in a gang and some poor schmuck is unlucky enough to be flying something stoopid in a belt and we kill him, is that a blob? To him it is. To us, a good kill.
Perspective. Goodness knows I've been blobbed many, many times. And I still get angry about it. Because it sucks. It stinks to be caught and have no way out, no chance to escape the overwhelming display of firepower. And I will never get over it.
But it happens. I might even make some snide comment in local about it, and I certainly will never offer a gf, but really that is all for show. Inside I know it could have easily been the other way around and I'd be posting a new killmail.
So what have we learned about the blob? Nothing really. This is all just my opinion. And in my humble opinion there are no blobs, only people with less friends than other people. People with worse luck that day. People without intel channels. People that shouldn't be flying that there. And people that should learn the proper ways to avoid being blobbed in the first place.
HTFU. No wiser words.
*NOTE: Several people have brought to my attention that no fleet in Eve can have 2,000 members. Of course this is technically correct. No single fleet can, but I was counting combined fleet efforts on single battles. I have seen those numbers several times, as I'm sure many of you have.
But, what exactly IS a Blob?
I've been in fleets numbering from 2 to 2,000*, and for the most part not a single one of those were blobs. However, that depends on your perspective doesn't it? Over the weekend I was in a fleet that numbered around 50, not huge and not small. While we were waiting on a gate, a lone Hurricane jumped thru and we all opened fire and killed him in a matter of seconds. Now, to that poor Cane pilot, our fleet was certainly a huge blob of death. But it wasn't a blob.
Over the years I've come to certain conclusions regarding the word, function and results of blobs in Eve. And mostly they come down to one fact of life - no one likes to die without hope. That Hurricane pilot in the story above? No matter how skilled, talented, well fit, trained or officer blinged his Cane was - he didn't stand a chance. Zip. Zilch. Zero.
I don't care who you are, no one likes to die like that. We spend a lot of time, effort and in-game resources to prepare ourselves for the worst. And then, well sometimes the worst happens. We pick the wrong gate, the wrong undock, the wrong whatever and kla-blooie!! All gone.
That hurts.
But, again, not always a blob. So, what is a blob anyway?
I've developed a definition that I'm sure no one will like, but I'll share it with you anyway.
Blob: The deliberate and purposeful accumulation of sufficient resources to render your opponents resources meaningless in a direct confrontation.
"Deliberate and purposeful" speaks to the thought process of the blobber. In the Cane example, we were on the gate because there were large enemy fleets in the next system. We were not there to destroy the Cane, it just got in the way. However, had I found a Cane ratting in the belt and assembled a like force to kill him, that would be a blob.
"Render your opponents resources meaningless" means this definition works no matter what your enemy is flying, or how many they have. If it's an Archon ratting in a mission, or 10 BCs in system, or a single Rifter, you decide to bring enough ships along that it won't matter what they have. You'll win no matter what happens. The blob eliminates or reduces the possibility of defeat.
But Rixx, isn't your definition the actual purpose of combat?
It is indeed. The fact is there are only 2 kinds of blobs in Eve, the one your in and the one that finds you. And neither of those is wrong, bad or otherwise worthy of hatred. Even if I have 2 ships in a gang and some poor schmuck is unlucky enough to be flying something stoopid in a belt and we kill him, is that a blob? To him it is. To us, a good kill.
Perspective. Goodness knows I've been blobbed many, many times. And I still get angry about it. Because it sucks. It stinks to be caught and have no way out, no chance to escape the overwhelming display of firepower. And I will never get over it.
But it happens. I might even make some snide comment in local about it, and I certainly will never offer a gf, but really that is all for show. Inside I know it could have easily been the other way around and I'd be posting a new killmail.
So what have we learned about the blob? Nothing really. This is all just my opinion. And in my humble opinion there are no blobs, only people with less friends than other people. People with worse luck that day. People without intel channels. People that shouldn't be flying that there. And people that should learn the proper ways to avoid being blobbed in the first place.
HTFU. No wiser words.
*NOTE: Several people have brought to my attention that no fleet in Eve can have 2,000 members. Of course this is technically correct. No single fleet can, but I was counting combined fleet efforts on single battles. I have seen those numbers several times, as I'm sure many of you have.