Today's post caused some waves around the Community, as I hoped it would. EN24 even picked up the feed and ran with it. As usual when that happens the comments over there amuse me to no end. People try so hard. (Some good comments also by the way. And the last post here on Eveoganda got some good debate rolling, nicely done as always educated readers!)
There does seem to be some general confusion and butt-hurt - especially amongst the security blanket crowd. (That is my endearing knick-name for those elite players that love their win-buttons so much.)
Like any five year old, try to remove the security blanket at your own peril.
I would like to explain myself clearly and understandably for those not following along at home. I am not suggesting an end to boosting. I am not annoyed by booster alts. Even with my bare knuckle play-style I see the need for links every so often, especially when the other guys are determined to always use them. Frankly I enjoy killing ships that are boosted, it is awesome defeating someone who thinks they've found a win button - without using a win-button yourself. Very satisfying. You should try it. The tears are hilarious.
So here is the gist of my argument, the genesis if you will:
Two ship are fighting. No one else is on grid with them. One of them explodes. The victor is using boosts from a T3 ship safely parked somewhere off-grid. The killmail lands on a killboard somewhere and shows up as a solo kill. That is how things currently work in Eve. This is not accurate. And it has nothing to do with Eve being fair, unfair, hard, easy, whatever. It has everything to do with not being accurate. Another ship was involved in that victory. A ship without whom the victor may very well have lost the fight. That other ship isn't something the pilot ingested, like drugs or implants, it is an asset flown by another player or account. That ship needs to show up on the kill. Once it does the kill will be accurate. Until then it is a lie.
In my humble opinion this is not something that can be argued about. This is not about boosts being on-grid or off-grid, that is something I have personal opinions about - but I also understand changing it now could be problematic. And I am ok with that.
Fix this. For those of us that PvP all the time this is a huge deal. It is not a game-breaker or something we'll rage quit over. Of course not. But it is a small change that will have a dramatic and lasting effect on PvP in a PvP game. It will, trust me. Big dramatic changes. But, more importantly, it will fix something that has been broken since boosts were introduced. Yes, that's right, we didn't always have them.
This needs fixed in my opinion. Agree or disagree, that is your right. My right is to beat the drum and try to get something done about it.
And my drum is rather loud.
There does seem to be some general confusion and butt-hurt - especially amongst the security blanket crowd. (That is my endearing knick-name for those elite players that love their win-buttons so much.)
Like any five year old, try to remove the security blanket at your own peril.
I would like to explain myself clearly and understandably for those not following along at home. I am not suggesting an end to boosting. I am not annoyed by booster alts. Even with my bare knuckle play-style I see the need for links every so often, especially when the other guys are determined to always use them. Frankly I enjoy killing ships that are boosted, it is awesome defeating someone who thinks they've found a win button - without using a win-button yourself. Very satisfying. You should try it. The tears are hilarious.
So here is the gist of my argument, the genesis if you will:
Two ship are fighting. No one else is on grid with them. One of them explodes. The victor is using boosts from a T3 ship safely parked somewhere off-grid. The killmail lands on a killboard somewhere and shows up as a solo kill. That is how things currently work in Eve. This is not accurate. And it has nothing to do with Eve being fair, unfair, hard, easy, whatever. It has everything to do with not being accurate. Another ship was involved in that victory. A ship without whom the victor may very well have lost the fight. That other ship isn't something the pilot ingested, like drugs or implants, it is an asset flown by another player or account. That ship needs to show up on the kill. Once it does the kill will be accurate. Until then it is a lie.
In my humble opinion this is not something that can be argued about. This is not about boosts being on-grid or off-grid, that is something I have personal opinions about - but I also understand changing it now could be problematic. And I am ok with that.
Fix this. For those of us that PvP all the time this is a huge deal. It is not a game-breaker or something we'll rage quit over. Of course not. But it is a small change that will have a dramatic and lasting effect on PvP in a PvP game. It will, trust me. Big dramatic changes. But, more importantly, it will fix something that has been broken since boosts were introduced. Yes, that's right, we didn't always have them.
This needs fixed in my opinion. Agree or disagree, that is your right. My right is to beat the drum and try to get something done about it.
And my drum is rather loud.