Eve Mechanics

I'm constantly fascinated by the Universe of Eve.  Not only from the player perspective, but from the total picture that slowly unveils itself as you play.  The hidden world that really isn't part of the game itself, but is no more important in a "behind-the-scenes" kind of way.  The normal citizens, the janitors that clean the stations, the docking managers (The ones we love to hate! Right Scotty?), and the literally millions of stories in the naked universe.

So it didn't take long before I started incorporating such stories into my work.  The True Sansha Heart Foundation was an early example. (See previous post)  Recently however, I've begun thinking of incorporation in a different way as well, the installation of Eve related items, such as spaceships, into photography.  A more photorealistic approach, than the WWII inspired propaganda that I started out with.  The challenge is certainly one of scale, most spaceships in Eve are simply HUGE.  As such they provide little real opportunity to relate to a human scale, when a Titan is the size of Manhattan, people would be like ants.  That particular challenge is one I am still thinking about.  But there are opportunities to be had, and this more recent example is one of the first I attempted.

I was taken with the idea of in-station repair services.  In the game they happen quickly, but there must be people involved in those repairs.  Mechanics that work on your damaged ships?  Perhaps.  But, if so, they must be a hardy bunch and perhaps - like in real life - getting good mechanics isn't easy.

Mechanics Corp

The Manticore provided a good "human scale" ship to use as my subject. And while I took artistic license with the scale, it is close enough for the purpose. I am particularly proud of this piece, it took several hours of work to achieve, to remove the woman and the hangered airplane from the original photo and to treat them all in a way to get the most realistic look that I could. As in all art, eventually you must abandon the effort. More work may have achieved more realism, but how much more?

This piece is available as a 1920 x 1200 desktop image that you can download by clicking HERE.

Or a 1024 x 640 version you can download by clicking HERE.

Here is the original photo so you can see the amount of work that needed to be done.

© PHOTO is copyrighted and all rights are reserved.
Presented here for fan art purposes only.


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