Concept only, not final |
The second game I'm working on is the Alliance Tournament Game which is card based, but also includes other elements. Dice, combat cards, an arena playmate, FC cards, and other elements both included with the core game and also available as expansions. This game is much more complicated and involved. But essentially it is based around the AT rules and each player builds their fleet and engages in combat until there is only one person left standing. It is intended for 2-4 players only.
The third one is based around Faction Warfare and involves resource gathering, moon mining, and iHub defenses. Each player plays a Faction and conquers and defends their space from the other players. This one is less developed right now, but the general outline is finished and I think it is going to be awesome. Imagine Risk but with Faction Warfare and you'll get a close idea. I hope to include 3d printed objects in this game to use on the board.
These are the three games I'd like to see developed and available to players. Honestly I have no idea how to proceed, so I'm just going to do it the only way I know how - by being as transparent with the community as possible.
My plan is to print 50-75 decks of Eve Conquest using my own money to bring to Fanfest in April. Way back in 2015 this was the advice that some people at CCP gave me with the first generation of games that I proposed to them, so I'm going to take it. My hope is that people will enjoy the game and spread the word. And that CCP will appreciate the quality and effort enough to allow me to pursue further development.
If so, then great. If not, then I will have created an Eve Card Game and 50-75 people will have decks they can play or collect, and I can move on to other things.
Either way, I believe it is worth trying. So I'm going to try.
I hope this is something that players will be interested in.
Onward and upward.