Back to Business


I just flew back from North Carolina and boy are my arms tired.

I haven't written in a week because I had a business trip to prepare for and then go on, which was taking up a lot of my time and energy. I returned late Saturday night and spent most of Sunday vegetating in front of the NFL games. And not much else. Although I did take time to finish a few loose end projects that I had promised to finish. I do try to keep my word, although I am not always successful.

Before I left I managed to get blobbed properly by Hull Penetration, who were kind enough to exploit my DC and also pod me. Which was super nice of them. I'm currently out of implant sets so now I have to haul my alt around to pick up some new brain candy. Something I always enjoy doing... not! Not sure what flavor I'll go with this time, it might be time for a change. I've been humping Slaves for awhile now, I do like the extra armor they give me - but it might be time for a change. I'll have to give that some thought. It comes at a good time, as we've set up a new alternative base of operations I need to establish a jump clone for anyway.

Take a minute and go check out the new single track from Roc Weiler that I did the cover art for. It's a truly great new music track called "O Seven" and you can check it out at this link.

Other than that, back to business as usual.



New Word: Fracklehead


I've invented a new word that I would like to introduce to the Eve Lexicon - Fracklehead. We needed a new word to describe pilots in Eve that went beyond "Newbie" or "Newb" and got at the heart of something more than just simply being young. Originally I intended this to be a description based on Faction Warfare, but that wouldn't be entirely fair. So the more I've thought about it, the more it applies across the entire breadth of New Eden. So what exactly is a Fracklehead?

A Fracklehead is any pilot of any age that flies aggressively ignorant of basic and generally accepted ship fittings, PvP tactics and game mechanics. The word's origins come from combining the Battlestar Galactica curse word "Frak" and the Deadwood insult "Hooplehead" into one word. It works because it isn't profanity, or even immediately insulting. And it perfectly insinuates that something must be wrong in the person's head region - where most people tend to have their brain located.

There isn't currently a word in the Eve Lexicon that works in this capacity, so there is a great need for this word. It should be adopted and used immediately across all media. I've already taken the steps and submitted it to the Urban Dictionary. I made it a general video game term so that it would get accepted by the voters. Fingers crossed.

While all of us in Stay Frosty try our best to educate the playerbase both by defeating them in combat and then giving them friendly advice, and also by spreading the word thru education - we can't do it alone. Using proper definitions and words will only help us all properly elevate the players around us. As we all know by now, if frackleheads keep losing over and over again - they will stop playing.

If you or someone you know is a fracklehead, please heed this advice - there is hope. There are so many resources available to you today. Video guides, written guides, forums, support groups, the list is endless. And if that doesn't work for you, bring your ship to Ouelletta and one of our Pirates will be more than happy to educate you personally.

Don't be a fracklehead.



8% Depression

This is a quick post. I was curious today and decided to look at some numbers. I went back to full-time employment 26 months ago. The 26 months before that I spent being sued, fighting in court, watching my business partner die from brain cancer, and generally fighting with CCP about stupid crap. Y'know the story. In other words, massive depression.

I'm more my old self these days, so I was curious to see if there was a difference between the last 26 months and the previous 26 months before that reflected on my kill-board. It's sort of a dumb thing certainly, but kill-boards are the only data I can actually track. So here is what I discovered.

In the last 26 months (2 years, 2 months) I've had 1,110 engagements and I won 81% of them. For the 26 months before that I had 2,455 engagements and won 73% of them. Which is an overall improvement of 8%. The raw numbers are 899W/211L to 1,773W/682L in the same periods. Obviously my total engagement numbers are less than half of what they were, which is a result of having significantly less playing time combined with the slow agonizing death of low sec in general.

Beyond the numbers however, I can honestly tell you that I've seen a significant difference in the way I play Eve. Looking back from a safe distance now I can clearly see how my depression impacted not only my play and the risks I regularly took, but also my interactions with fellow players, CCP and others. And while at the time I would have sworn I was dealing with these things normally, I can easily attest to the fact that I wasn't. Now. From a further remove.

These days, while I still retain a healthy amount of pirate risk taking, I'm not as desperate for the rush. I'm not looking for an escape as much as I was. This is certainly a much healthier me. And that's a much larger and more significant improvement than any statistic can reflect. Much more importantly however, and the single biggest change over the past 52 months - I no longer have the pressure to make everything I do a huge success. Our entire lives are not resting on every decision. During the dark times, that was always an important consideration. It was often the most important consideration. Understandably.

An 8% improvement is nothing in the grand scheme. Honestly I'd rather go back to a 73% success rate if it meant that Low Sec was more active again. The important thing is how I feel and the progress we've made in the last 26 months. Not so much in-game, but out here in the real world where it truly counts.

Just a quick post. I thought it was interesting enough to share.

Keep the courage.



Sunday Drive


I had to curtail my usual Saturday Fleets over the Holidays due to the unpredictable nature of my schedule. Nothing serious, just the usual insanity of family, home, decorations, the usual Holiday stuffs. Not to mention starting a new job right smack in the middle of all of that. More stress than usual. So I've been trying to get back to that schedule after the New Year and it has been tough. So I figured why not do it on Sunday instead. Duh.

I called the fleet "Rixx's Sunday Drive" and it was just a quickly put together thing, nothing serious. 10 or so ABAians in armor Frigates with a couple of logi in support. My plan was to quickly push past the local neighborhood and burn down towards Minnie FW space towards Evati. That's a route we don't usually travel due to the large gap in FW space it takes you thru. Only about 5-6 systems, but that can get annoying. Since we had logi along I decided to fly a Damavik since The Space Princess was flying one already. As anyone knows who has put fleets like this together, especially with late notice, it can take some time to get everyone ready. Luckily we didn't have to wait long.

Someone said on comms that we had a Megathron in local sitting at one of the out gates. We all flew over and sure enough there it was, all neutral and positively sec status gray. If you are reading this and not aware of how gate guns in Eve work (why don't you!?!) we criminals can't shoot a neutral on the gate without being shot by the gate guns in return. Not unless he shoots us first. Luckily he did start shooting a few of us. Which in return means he has aggro and even if he stops shooting he has a timer before he can jump. The rest of us can't shoot him without the gate guns, so it becomes a constant game of shoot and then warp out if you are in a small ship.

That's the reason I flew straight back to station and traded my Damavik for a Rattlesnake. That, and the distinct possibility that he wouldn't be alone. I mean, it isn't every day that a solo BS shows up in our home system that isn't bait. Although it does happen. This is Eve. Everything happens. My goal was to ensure the safety of my pilots, put the Mega down fast and bugger out. Additionally the Rattle could tank the gate easily enough and keep point in case the smaller ships needed to boogie away under fire. Sure enough, a few volleys from the Rapid Heavies, and the Megathron went BOOM!

So back to station to re-organize and get ready for the roam... unless a Bhaalgorn is spotted in the large plex! Yep, Bhaalgorn in the large plex. A couple of crazy Stay Frosty pilots went to grab tackle in Frigates and I jumped into a Bhaalgorn in station. I didn't want to undock before they had tackle in case he'd run off. Anytime I do something that I "always" do my alarm bells go off. This is how I'm trained even out here in the real world, to question everything. So instead I grabbed my Nightmare. I hardly ever get to fly it and it's perfect to shoot a Bhaalgorn in the face with. Watson grabbed a Mach and Johnny a Brutix, so we had a nice little group. He went down hard but we didn't lose anyone. It was obvious from the loot that he was loaded with faction.

We hadn't even left home yet and already the roam was a huge success. Sadly the next ninety minutes wouldn't be as exciting. Although we all did live to return home, we only had a few engagements along the route down and back.

As always the best part is hanging out and flying with your friends. We had a lot of fun and we obviously won the isk war!

Honestly, I can't wait until the next time.





Win Conditions

Rixx Javix Series Two
Click to embiggen
We've already established that quitting isn't winning and we should stop calling it that. And, as Nosy rightly pointed out, in an MMO like Eve Online - there may not even be anything that resembles traditional winning. He is correct of course, there is no traditional metric that we can judge against when it comes to a win condition in Eve. He was also correct that "winning Eve" is a pet peeve of mine. I personally don't like it when people quit and say they've "won" Eve. I totally understand where people are coming from and I respect your choices, I really do - but let's call things what they are.

As always my goals are to entertain, start a conversation, and get you to think about things. Often it is the things we all tend to take for granted that need to be questioned the most. So if we accept the fact that Eve has no built-in way to win, then what are we left with? How does one "win" a game that cannot be won?

I believe this is one of Eve's truly great strengths. It forces us all to think about our own goals when playing the game. I've often given the advice to new pilots - establish your goals early and often. Be adaptable and open to change. Revisions are good. Things change. And new goals are always on the horizon.  Early on in my own Eve career I made the decision to become as knowledgeable and proficient at PvP as possible. I sought out Wars and conflict in Null. I trained to become an approved Fleet Commander. I chased membership in PvP oriented Corporations. I was a sponge. I learned from people as much as they could teach me. And I tried everything.

I've been playing for over a decade now and I can tell you my personal goals have changed over the years. But that core goal remains the same as it was those first couple of months. I am still, every single day, chasing that elusive original goal - to become as knowledgeable and proficient at PvP as possible. I did add a twist over time when I quickly realized that FUN was just as important. That was a lesson it actually took me a year or so to truly understand. Obviously, the combination of those two goals has formed the basis of the vast majority of my Eve experience over the past ten years. PvP mixed with a healthy dose of good times. 

But those are goals. So what would I personally consider my own win condition? I have both out-of-game and in-game goals that I would like to achieve. If I managed to achieve them, I would consider those to be personally satisfying win conditions for me. Out-of-game is easy. My goal is simple. I want to establish a legal process that allows for Limited Licensing Agreements between creatives and CCP so that myself and others have a pathway to provide creative products to the community. I should be able to sell posters of my work. Others should be allowed to sell 3D models, or whatever else they want to create. Legally. I thought we were on the verge of this back in 2014-15, but we took a huge step backwards and very little progress has been made since then.

In-game I've already achieved many of my original goals with the success of Stay Frosty and A Band Apart. Those are both huge "wins" in my book. The Alliance Tournament remains a big goal for me. Not to win, although that would be awesome, but simply to make it to the final weekend. That's a really tough one for a group of what The Mittani called, "Idiots of No Consequence." (Which only proves he has no real idea of how the meta game works around here.)  But that would be a nice thing that I would personally get a ton of satisfaction from. As I know many of our pilots would as well.

And lastly I'd like to break the 10,000 kill barrier playing the way I play the game. Not by smart bomb camping, or dropping Carriers on Frigates, or flying in massive F1 Fleets - but by being -10 and playing the game on Hard Mode. At my current pace it should take me another 2-3 years to achieve this goal. Given my current lack of playtime.

I suppose the day may come when I have to hang up the Pirate Lord spurs and slip quietly away into the void of deep space. When that day comes I'll know I managed to achieve, or tried my very best to achieve, the goals I set out for myself along the way. Just like you, I may not ever get to technically win at Eve Online - but I will have given it a solid shot. In that regard I already feel like a winner. And I hope you do too.

Play the game and have fun. Do what you want an don't let anyone stop you.

In my opinion, that is how you win at Eve.



Happy New Year

I don't believe in new year's resolutions. So I tend towards never making promises to myself that I don't plan on keeping. However, it is the beginning of a new year and that makes for a perfect time to reflect, ponder, and generally look forward. It is also a day to look back at just how far you've come, the challenges you've managed to overcome, and the lessons you've learned from all of that. All in all New Year's Day is a great day to think about things.

It is also a great time to point out some of the highlights from the previous year and collect them all here for you. So here are some of the 2018 highlights and links for you. But before I go, thank you all once again for sharing this journey and for the comments, shares, and support. It is sincerely appreciated. I wish you all a prosperous and incredible 2019. Hopefully the world will still be here this time next year.


FREE Eve is 15 Poster (Still available)









The whole month of September was a celebration of my 10th year of playing Eve, you should check out all the posts from that month.





This year will see the 6th Anniversary of Stay Frosty. Hopefully I'll hit 7,000 kills at some point this year if I can find the time to play as much as I'd like. Rixx will undock in his first Capital in two months. And shortly he will pass the 200m skillpoint mark. So lots of milestones to look forward to. 2019 will also be the 10th year of Eveoganda. And my Wife and I will be traveling with other Eve nerds to Alaska in July, another first. We are working on getting up to Toronto for Eve North and planning for the 4th Annual Steel City Eve meet on the last weekend in July. Which I hope you can attend. I'll have the information up on Eve Meet this weekend.

Who knows what else might happen next year?  I guess we'll just have to find out.





Quitting is NOT Winning


It has annoyed me for years that when someone leaves the game someone will invariably comment that they have "won" Eve. I don't like it. To me it feels like one of those "Thanks for Participating" trophies the politically correct crowd started handing out to non-athletic children so they didn't get their little feelings hurt. Yeah, thanks for quitting dude, but here in the Eve community we call that "winning" for some dumb reason.

And before you get your pants in a knot, I'm not saying that people that quit playing Eve are losers, or bad people, or anything other than quitters. Because they haven't won nothing. Everyone has their reasons for leaving and no one can honestly play a stupid video game forever - but let's be honest here - they quit. Pure and simple.

So why do some people say that they "won"?

Those same people believe Eve is a bad game and that only by quitting can you actually win Eve. This is the only explanation that makes any sense. The only way you can win by quitting is if the thing you are playing at is horrible. This crazy thinking has become so ingrained into the Eve community at this point that it is almost automatic. And it shouldn't be. In fact, I would argue that such thinking is bad for Eve.

Because Eve is not a terrible game. In fact, it is awesome. And it has been awesome for over 15 years, and hopefully will be for another 15 years or more. This is a fact. Terrible games don't usually last that long.

I believe people probably started saying this ironically. Yep, you 'won' Eve sucker! Now go home, one less sucker for me to steal from! Some dude in Rookie Chat asked one day, "So, how do you Win Eve?" and some smart-ass Veteran answered, "You can only win Eve by not playing!" And the rest is history. Now we're stuck with it.

I hope by now you realize that I am mostly joking. I don't really care what you guys call it. But quitting isn't winning. And I don't think calling it that is helping anyone. I think it sends the wrong message about a game I love. Feel free to stop playing for whatever reason, I know a lot more quitters than I do people who are still playing. But let's try to tone down the talk about winning.

There is nothing wrong with quitting. I know I've thought about it myself a few times. I don't encourage it, but I understand it. Every situation is different and you gotta do what you gotta do. If you do leave, we all live in constant hope to one day see you log-in again. It happens and every time it does I get a warm fuzzy.

But that's not quitting, that was leaving. And then coming back. When you come back you get re-entered into the potential winners campaign once again.

No matter how you slice it, quitting is not winning. And it never has been.

So don't do it.


Check out this talk by Mike Azariah from Eve Vegas 2017:


State of the Union 2018


2018 was a big year in Eve Online for me. Stay Frosty celebrated our fifth year anniversary, we not only traveled to Fanfest for the third time, but we also went to our first Eve Vegas. We held our third Steel City Eve player meet at our home and we almost made it to Eve London... almost.

That's a pretty epic year by any measure. Unfortunately A Band Apart didn't do as well as we had hoped in the Alliance Tournament, despite winning our first two matches - we managed to lose our next two. We lost our automatic bid for next year's Tournament, but hopefully we will get the chance to redeem ourselves and finally make it to that mythic last weekend. Fingers crossed.

This year I didn't get a single Cease and Desist letter from CCP. In fact I pretty much have given up on the idea of working with them on anything. Despite hearing some encouraging information at Fanfest that led me to believe the door might be open again, my proposals met with negativity once again. So that pretty much put an end to that for me. I leave it to others to continue the fight if they wish. As for me it is time to focus more on my own projects in the coming year. The RedBubble store continues to do well and I'll be adding a lot more NEW stuff to it in the coming year. So stay tuned.

In addition I have several other projects in the works, including a new video series. I'm planning to open my personal hangar and give players some well-earned and experienced advice regarding ship-fitting, mods, and other basics. If the series is well received I'll continue it into more areas such as transversal, engagement profiles, overviews, and other PvP focused areas.

The podcast won't be coming back anytime soon. Frankly my enthusiasm for it wained significantly after CCP refused to let anyone on their side join me on it again. Despite several CCP employees having made guest appearances previously without issue, I was suddenly put on a stupid blacklist. And even though the person responsible for that action is no longer at CCP, the whole incident just left a bad taste in my mouth. Going forward I'll continue to seek projects and opportunities that don't involve CCP. Those always work out better anyway.

2018 was my lowest output ever on Eveoganda with only 117 posts this past year. This continues to reflect the state of Eve Blogging in general, with more and more Eve Bloggers shutting down or going quiet in the last year. I'll continue writing because this was always intended as much of a journal of my time in Eve as anything else. And as long as I play, I'll keep writing about my adventures.

This time next year I will finally be free of all financial obligations to the past, so next year's post will be extremely celebratory. My new job is going great so far and we are looking forward to the Cruisers of Eve trip to Alaska in July. We also hope to make it out to some player meets, but we are not sure yet what our schedules look like, so we can't promise anything yet. We will be having the 4th Annual Steel City Eve event again this year and that will be happening the last Saturday of July, the 27th. So that is the early word on that, you can mark that one down in your calendars and start making plans to be there. We may even have a Food Truck this year! (And other surprises!)

Thank you for reading and for sharing this adventure with me. I hope nothing more than each of you having a great, happy, safe, exciting and prosperous 2019. I look forward to sharing with you once again in the New Year.

Keep the courage and Stay Frosty my friends.

Onward & Upward.


Shift Work


(NOTE: Over 2,500 downloads of my new illustration "Headhunter" so far, be sure to grab yours before I shut down the link!)


At some point here in the very near future Rixx is going to pass 200m skillpoints, all of which are primarily sub-cap PvP oriented skills. The last non-Triglavian ship skill I got to level V was Black Ops and that was several months ago now. Luckily the Triglavian ships came along and I've been busy training those up to fly, but they are all pretty much finished now. I only have the BC to level IV, but I'm holding off on that one for the time being. Mostly because I started training for a Moros.

Thanks to a very kind donor from Tweetfleet I have a Moros. (I'll leave their identify private unless they tell me otherwise.) She was up in a system near Jita for a couple of months while I trained the basic skills needed to pilot her. I finally made the decision to move her down to our home system and decided to go get her. And this is just how much I know about Capital ships. I figured I'd take my alt up in the Jump Freighter and re-package the Moros for the trip. Yeah, as you can see this plan resulted in much hilarity on comms. Luckily Devlin, who was helping me with some Cyno beacons, is a stand-up guy. After he stopped laughing I realized my mistake.

I have an Alt who runs a Archon and a Jump Freighter and has for well over six years now. But I honestly rarely use either ship. We have a great JF service in ABA that I use for moving goods from Jita and the Archon, while a very formidable ship, rarely gets much use. So little that I often have to go over on SiSi just to remember how to use Fighters again. So my Cap experience is extremely limited.

So I jumped her into our home system and bought the fits for her. So she is fully fit now even though a few modules are not yet on-line. I still have about a month or two of training before all the modules will come on-line. It is amazing to me how many skills it takes once you start trying to fly one of these things. No complaints, that is how it should be, but it is a bit of a grind. Luckily many of those skills are transferable to other Cap ships down the line. Because you know I will eventually have one of each of these things in my hangar. That's just the way I am.

So my ten year sub-cap skill train is coming to an end. I am fully skilled in every sub-cap PvP oriented ship in Eve Online. Except for that Level V Triglavian BC skill, which will be finished in a few months. The end of that goal is one major reason why I've started training for Capitals. Just to have something to do. I may eventually train Rixx in Carriers, maybe a FAX... but other than that - he might be finished. As weird as that is to say. Other than the random new thing that CCP might throw at us from time to time. Even so, his current skill plan is two years long. So he won't be finishing any time soon.

But a Dread? Even with the ship being donated the fits alone cost me over 3.5b isk. Which easily makes this the single most expensive ship Rixx has even flown. My Marshall is pretty damn expensive, but I can't really fly that one due to the sec-status bonuses. Having such an expensive ship (for a crusty old Pirate at least) goes against everything Rixx stands for in many ways. But it also doesn't, not really. I'll fly it like I always fly pixels, like I stole it. I doubt I'll be doing many Solo roams in it, but ships are made to be flown. I'm not going to start worrying about assets suddenly. That would be weird.

So it'll get used. For home defense, for gunboat diplomacy, for assistance, and for other purposes which I will keep to myself for now. No sense in giving away all of my trade secrets.

As always I won't fly her until I am fully skilled. That's true of all my ships. Until then she sits silently waiting in my hangar. A bit too big to properly spin. Although I did buy her a nice new skin.

Onward & Upward.



Headhunter Illustration FREE

Headhunter Vexor Illustration
Click to embiggen


Merry Christmas! This year I have a very special Christmas gift for you. That's right, for a limited time you can download a print quality PDF of my latest illustration for FREE. Since CCP seems determined to make it impossible for me to otherwise provide you with the art I produce - nothing is stopping me from just giving it away. This illustration was done entirely in Adobe Illustrator and is 100% vector painted.


I approached this piece in an entirely different way than I've done these in the past. The process of hand-drawing and painting the Vexor took about 46hrs of work, but the level of detail I was able to achieve was well worth the time it took.

One of the in-progress shots from the Vexor


Detail

You can download the PDF at this link.  The art is 36"x20" and is print quality. If you run into any issues with getting it printed, please don't hesitate to contact me directly at rixxjavix@gmail.com and I'll try to work with you to get it addressed.

Even if you don't get it printed you can still enjoy just having the PDF to look at.

Merry Christmas!





Ten Years of Eveoganda


Things are kinda busy right now. Starting a new job this week, getting ready for the Holidays, trying to find time to log-in to Eve, as well as everything else - tad challenging. I don't want to needlessly bore you, I think I do enough of that already. I have several blog posts in the works I just need time to finish, but this morning I realized that January 2019 will be the start of my tenth year of writing Eveoganda.

I think this means more than usual given Kirith's recent decision to stop logging into Eve, although he is still blogging. Anytime another long-timer decides to hang up the spurs it makes you stop and think. And while I've never met Kirith in person, I do consider him a friend. He's spent time flying with us in Stay Frosty and ran several very fun Sunday night roams I enjoyed flying in. Not to mention the long and storied history between our two blogs. Not to belabor the point here, real life above Eve.

It makes you think. And then that makes me think about Eveoganda and the place it has in the greater Eve Community. And what that place might be going forward. Certainly things are a lot different than when I started. Most of the regular Eve Blogs are gone, or gone quiet. Streaming is the golden child of the day now. And I get that, blogging isn't easy. It never has been. But back in the early days at least it had some level of... I don't even know what you'd call it. It certainly was never "cool". But over those ten years a lot has changed. And all of those changes have made it much easier to share ideas, concepts, and thoughts - without having to blog about them. I could have written dozens of Tweets in the time it has taken me to write the above.

Let me assure you dear reader, Eveoganda is not going anywhere. I may not blog at the insane pace I did in the early days, but that is simply because I have other avenues of expression now. I also have additional responsibilities, running a Corporation and an Alliance, which I didn't have when I started writing this thing. But that doesn't mean I don't still care about this space, our space, my space (see what I did there?). I'm not stopping any time soon.  For one thing, writing in this blog still gets me that sweet Fansite subscription from CCP! I ain't no fool.

I still believe that Eve blogs have a place and a part to play in the Eve community. I know this one does. And I'll still be over here, fiercely independent and stating my opinions and positions when I feel I need to do so. If only to entertain myself. And to prove the haters wrong. And hopefully, even if it is by accident, entertain the readers that stop by.

Will Eveoganda be around ten years from today? Let me answer that by asking another question, will Eve be around ten years from now? If so, and if I'm still walking the Earth, then most likely it will be. At that point hopefully the book will have been published and the movie will be in the works at Disney.

Until then, I'll just keep plugging along.



Happy Eve Holidays

2018 Eve Holiday Wallpaper
Click to download various sizes up to 4k
It has become a tradition that I do a Holiday Wallpaper every year and this year's took some time to finally finish, but here it is. I just couldn't resist the new Triglavian ships, especially the way the BC looked like a Christmas tree.

I hope you enjoy it and I hope that you and yours have a wonderful, safe, and festive Holiday no matter where, what, how, or when you choose to celebrate. From all of us in Stay Frosty and A Band Apart, but especially from my family and I.

Cheers.


Seven Years Later

WARNING: This post contains personal, real life, honesty. It may be unsuitable for some readers. It has virtually nothing to do with Eve Online and is written for those readers who have shared my journey over the past decade. It contains Adult Situations.


On Monday I start a new job as VP of OBOT Marketing & Business Development for a large East Coast Office Based Opioid Treatment (OBOT) company that operates clinics from Pennsylvania, Virginia, North and South Carolina, Georgia, Texas and other states. They called me a month or so ago and made me an offer I couldn't refuse. This came about because of the work I did prior to coming to my current employer, the company I worked for then was purchased by a much larger entity. That sale wouldn't have happened without the work I did the six months I was there.

And, believe it or not, they know this and appreciated it. Which is why I got the call and the incredible offer. After so many years of people I've helped in the past turning their backs on me, this was an unexpected and truly awesome change of fortune.

It is a rather perfect ending to the last seven years of chaos. And while we still have another year to go before that chapter is finally and forever put to rest, this is a significant step on that journey.

We've been through so much these past seven years. There were times when we weren't sure what would happen to us and our family. Times of desperation and near total panic. And while many people decided that attacking us, or accusing us, or throwing more negativity at us was the right thing to do - most of you stood by us. Especially two very important moments when we needed it the most. I promised then that I would never forget it. And I've kept that promise every single day since. We will never forget. Which is why I'm writing these words today.

You weren't wrong. We didn't scam anyone of anything. We worked our asses off. We faced our problems head on and worked hard to overcome each of them. Our family stood by us and did what they could to help. And so did you. I can't begin to tell you just how much that continues to mean to us.

So I just wanted to share our good news with you. And once again assure you that your trust was not misplaced. And to once again thank you for your help, your support, and your belief. There were many dark moments when, quite literally, all that kept us going was our Eve friends. Or an Eve event to look forward to. Or an Eve project that needed finished. Depression sucks hope. Having something to look forward to helps keep hope alive.

If you are reading this and know what I'm talking about - then thank you. If not, then let me just say this - tomorrow is always a new day.

Onward & Upward.

Keep the courage my friends.



The Mysterious Gnosis Revealed!

Click to enhance
If you use the New Ice Cloud skin on your Gnosis it reveals the mysterious ancient creature herself on top, right in front of the mast! I discovered this tonight. It is truly a Christmas Miracle.

Or, y'know, a strange coincidence that comes from skin edges merging. Whatever.

It's weird and I thought it was cool.


Yes, I flew Logi


If you haven't read my last post yet, you should go check it out. It's called, "How to Survive Eve Online" and it gives some solid advice on how to play in this universe for a long time.

They say 'variety' is the spice of life and inside of Eve that is certainly true. It is all too easy to get yourself trapped in a rut. Doing the same old things over and over again, and then one day wondering where the fun went. Just as in real life, you have to take an active role in forging your own destiny. Shake things up and try something different from time to time.

That's why Monday when we were putting a fleet together I decided to fly a Guardian. We needed at least five Guardians to make the fleet work properly and I volunteered to be one of them. I obviously don't get the chance to fly Logistics very often. And by "very often" I really mean maybe ten times in the last ten years. So yeah, not very often. But I believe it is important to keep your skills honed in different areas and also helps to understand what is involved. Walk a mile in another man's shoes, or in this case fly a few jumps in another person's spaceship.

Like I mentioned, I have flown Logi before in a wide variety of different situations. But it has been almost seven years since I've flown one in a larger fleet like this one. And while I have always had a tremendous amount of respect for Logi pilots, it doesn't hurt to experience that for yourself every so often. Talk about tunnel vision. There were times during the fight that I had no idea what was happening outside of my cap chain and popping reps on my watch-listed Alliance mates. Rinse and repeat. What's happening? I have no idea, but I do know that Brutix is getting into armor and needs reps fast!

I did manage to get on two killmails, it would have been more but my poor drones got exploded. No worries, I wasn't flying Logi to get on killmails. (And that is an entirely different topic of conversation, one I've covered many times in these pages)

In a few more days my Dreadnaught skill train will finally be far enough along that I can legit undock my Moros. I just bought the fits for it last night and they will be on the weekly JF this weekend. My alt has had perfect Archon skills for almost seven years, so I've flown Carriers and Jump Freighters before - but Rixx has never flown a Capital. So I'm excited about the opportunity to open yet another chapter in his ongoing adventures. As always I'll be taking it slow at first until I get familiar with the ship. There are still sub-cap ships I don't entirely feel competent to fly yet, so sometimes it takes me awhile. Some of that comes from living in Low Sec, we don't always get the chance to fly certain ships as much as those in Null or WHs do.

I just wanted to share my experiences and encourage you to think a little differently about your own adventure inside of Eve. Don't wake up one day and realize you are in a rut. Be an active and engaged participant in your own story. Be the content you want to have.

It can be truly eye opening.



How to Survive Eve Online

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There are many ways to play Eve Online. And I'm not here to disparage any of them. I've always supported a wide variety of play styles within Eve Online and will continue to do so forever. But no matter how you choose to play this crazy game of ours, the truth of the matter is... it can break you. Chew you up and spit you out. Over the past ten years I've watched this happen countless times, over and over again. Good players, great players, captains of industry, miners, builders, alliance leaders, meta-gamers, bloggers... you name it and I've watched them all break. Disappear. Vanish into the ether. (All while some players who should leave annoyingly stay)

"But Rixx," you say "how have you managed to stay so fabulous for so long?" Well I'm glad you asked. Let's take a look at some wisdom I've learned from the past decade that I hope will help you stick with Eve for the long-term. Because unlike what you might have heard, the only way to win at Eve is to never quit. Quitting isn't winning, it's quitting. Unless you come back at some point. Which you are always welcome to do. Then you can just start right back up again with the winning.

Slow Down

Rome wasn't built in a day and neither will your Eve career. Take your time, the Universe isn't going anywhere. I've seen way too many hotheads burn themselves out by trying to become the greatest player in Eve all at once. It is great to be enthusiastic and passionate, but all you are going to do is get tired pretty quickly. Eve can be exhausting. Especially if you take on any responsibilities. Be awesome, have fun, and remember that in Eve slow and steady really does win the race.

CCPlz

It's best if you think of CCP as simply a gaming company that happens to make Eve Online. And leave it at that. Yeah it's cool that some of the Devs will talk to you on Twitter, or engage with you on the Forums, or smack your face over on Reddit. I'm not suggesting that you ignore that, far from it. What I am suggesting is avoiding the all to common pitfall of thinking CCP is going to do anything about your specific complaint. Because they most likely are not. And you will get very, very frustrated by this and start to really hate them for it. Trust me. Don't do this. They are people who work very hard at trying to make Eve the best game they can. Really. That is all there is to that. Don't read anything else into it. Down that path lies nothing but frustration.

Friends

Make friends everywhere. In-game, out of game, in school, at work, at player meets, make lots of friends. We all need them. And so will you if you plan on playing Eve for any length of time. Nothing is more frustrating than being ganked and having no one to talk to about it. So do the right thing and join a Corporation of people that enjoy doing that thing you enjoy doing. Hang out with them. Talk to them. Learn stuff. It really, really does work.

Take Micro-Breaks

Eve can sometimes really suck you in and before you know it you've just spent three months straight single-handedly moving an entire Alliance's assets from one dark, damp place to another. It happens. I've discovered over the past ten years that taking small breaks from Eve is the best thing. What that means is totally dependent on your life, commitments, and whatnots. Everyone is different. And my schedule might not work for you. And yours might not work for me. Find out what works for you. Eve runs 24/7 (minus DT) but you can't. Walk away every so often and enjoy life. It helps.

Goals

It is great to have goals inside of Eve because often Eve can be a weirdly goal-free game. For example, my goal is to be the last player left. I'm kidding. (Sorta) In reality my goals would be very boring to most people, they are small things I need to accomplish in the near-future. Like moving a Moros from High-Sec to our base in Low. Or defending our Citadel. Stuff like that. But I am always goal-oriented in Eve. I think it helps to keep you focused. And thinking about the future.

Have Fun

Whatever you are doing in-game, no matter how serious it might be, find a way to let go and have some fun. Try something new. Fly something different. Go somewhere new. Whatever it is, do it and enjoy it. I am constantly trying new things or flying new ships and fits, often to hilarious results. Or derping myself into stupid fights I can't hope to win. Last week I tackled a Drake in an Atron. I almost had him! If you aren't enjoying Eve eventually you'll grow tired of it. And maybe you should. It might not be for you. It certainly isn't for everyone.

Don't Be a Dick

Despite its reputation Eve is very unforgiving of a-holes. You might not think this, because at any one time it seems that Eve is full of them - but in the long-run they don't last. It's true. I can go back and re-read old blog posts about people and then look them up in-game today and guess what? 9 times out of 10 they no longer play. Some take longer than others, but eventually almost every single jerk ends up leaving the game. All while the most awesome people tend to last a really long time. In the final analysis the good guys do indeed finish last. It's math, you can't argue about it.

Everyone leaves eventually, nothing lasts forever. So I'm not suggesting that people that stop playing Eve are in the wrong. Not in any way. We all have to do what we have to do. But, if you do want to try and play Eve for a long time, these are some solid pieces of advice to follow. They work for me and I suspect they will work for you as well.

Eve Forever.

What are some of the things that you do to keep yourself interested in playing?